A student’s work in learning, health & culture

Hi. I’m Kris Xu.A Builder.

I explore how AI, design, and storytelling can make learning and everyday experiences more accessible.

10 projects. One continuous view.
From paper to frameworkResearch proposal
Original paper excerptp. 6

Methods

Material library & system components

Read full paper 10-page PDF ↗ (opens in a new tab)
Original excerpt · Framework redrawn from Methods

04AI & learning research

Culturally Responsive AI

A literature-based recommendation framework matching English materials to learners’ proficiency and cultural backgrounds, presented in a research paper with a proposed comparative study.

Researcher & Paper Author

May – Jun 2026

  • 2,400-word paper
  • Regional preliminary Honorable Mention
Actual game demo · 45 secondsOpen video ↗ (opens in a new tab)

07Game design & cognitive health

Cognitive Mart

A supermarket simulation designed for seniors’ cognitive training. I built a playable demo with Memory and Switch rounds, distractor images, and gesture-based selection.

Team Member & Game Developer

Jul – Aug 2025

  • Playable Memory & Switch demo
  • Team · Second Prize, 2025 Brain Challenge
Actual game footage · 3 frames

08Unity & narrative puzzles

Gibber Wave

A co-developed Unity dialogue puzzle in which players collect and purify nonsensical speech caused by alien signals, gradually restoring a town to normal.

Game Developer · Team Project

Oct 2025

  • Ludum Dare 58
  • 72-hour game jam
Actual PSA footage · 30 secondsOpen video ↗ (opens in a new tab)

09Scriptwriting & filmmaking

Brain Health, in 30 Seconds

A team public service announcement about brain health, healthier routines, and time outdoors. I wrote the full script and contributed to filming and production.

Scriptwriter & Videographer · Four-person team

Nov – Dec 2024

  • 30-second video
  • HOSA PSA · Regional Gold Award
Author-supplied Stories Across Time game screenshot showing an archer, a mountain landscape, health hearts and an inventory bar.
Actual game screenshot

10Cultural heritage & game narrative

Stories Across Time

A Chinese cultural heritage game created with a five-person team. I contributed a nomadic civilization scene and developed the complete storyline and quest structure.

Participant · Storyline & Quest Design

Dec 2023

  • Tencent Mini Goose Innovation Camp
  • Five-person team
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