Cognitive Mart.
Game design & cognitive health

Overview
A supermarket simulation designed for seniors’ cognitive training. I built a playable demo with Memory and Switch rounds, distractor images, and gesture-based selection.
My Contribution
I co-designed the supermarket-style cognitive-training concept and built a playable demo with Memory and Switch rounds. The interactions use shopping lists, distractor images, gesture-based item selection and changing rules.
Project Context
A team project completed in July–August 2025. The team received second prize in the 2025 Brain Challenge Competition. The video above is the supplied playable-demo recording.